#include "Curses.h"
#include "Player.h"

Player::Player() : m_score(0) {
}

Player::~Player() {
}



Player* Player::createPlayer(int x, int y) {
	Player* player = new Player;
	
	player->m_name = "Player";
	player->m_sex  = MALE;
	
	Symbol symbol = { '@', Curses::RED };
	player->m_symbol = symbol;
	
	player->m_strength.current = 100000;
	player->m_strength.max = 100000;
	player->m_speed.current = 1;
	player->m_speed.max = 1;
	
	player->m_coord.x = x;
	player->m_coord.y = y;
	
	return player;
}